![]() ![]() Knock enemies into the air with a flurry of wind-powered attacks. ![]() Terra: Earn 2000 CP with Finish (Terra) equipped. Launch orbs of magic upward and knock surrounding enemies into the air.īring enemies down with a spin attack and jumping attack. Punish foes with a flurry of quick attacks. Smite foes with a powerful jumping attack. Additionally, Kingdom Hearts Birth by Sleep Final Mix introduces Illusion commands, each of which has its own unique Finish command. For example, Terra, Ventus, and Aqua can each use Surprise! 1 once they have collected a total of 1400 munny while Gold Rush is equipped.įinish commands can be equipped and renamed from the menu, which can be accessed either from the Deck Command menu or from the Status menu.Įach Dimension Link has a unique Finish command for each of its levels and each Command Style has its own Finish command that shares its name. Each successive Finish command can be unlocked by fulfilling certain cumulative conditions while the previous command is equipped. Terra, Ventus, and Aqua each have a tree of Finish commands that they can use, with one available from the start. The user is invulnerable to enemy attacks while executing a Finish command. Like Roxas, he just wants a purpose for living, even if that purpose happens to be eating bright blue ice cream on a rooftop with friends.When the Command Gauge is filled, without activating a Command Style, the Attack command is replaced with the equipped Finish command, which can then be executed with, ( in Japan). Kingdom Hearts 3D: Dream Drop Distance finally gives him a purpose, but not what you'd expect.ĭespite working for some form of good throughout the series, everything ends up going badly for Axel. He’s torn between protecting one friend or another, loses them both, potentially develops some feelings for Kairi-possibly because of her connection with Xion - but naturally can’t act on them, all before having to give up himself and his memories so Lea, the "real" Axel, can be revived. His extensive history in the series gives the player a lot more investment in Lea than would otherwise have been the case, so the lead-up to this moment is much more engaging than it would be for your average NPC. Lea ends up responsible for saving Sora yet again, for rescuing Queen Minnie, and basically for keeping the entire world from falling apart. Moment 7: Aqua's Finale Game: Kingdom Hearts: Birth by Sleep That he finally gains a Keyblade for his trouble is a fitting reward for his actions and all Axel endured, but it also means he can fight to right the wrongs done to him and all of his friends, Nobody and normal, finally starting to tie up the many, many loose ends KH dropped all over the place. ![]() If you had to point to one moment where Kingdom Hearts started getting a bit complicated, it’d be the entirety of Kingdom Hearts: Birth by Sleep. It’s also where Kingdom Hearts starts to resemble Star Wars in a few ways - prequels, ancient catastrophic warfare, Jedi…er, Keyblade Masters, and so on- but unlike Star Wars, this prequel is actually necessary, and no spot is more important than Aqua’s finale. The build-up to her confrontation with Xehanort takes the focus on bonds and friendship to a completely different level. Sora might not get to spend much time with Kairi after finding her again, and Riku’s got his own problems to sort out, but they’re all still together they work through their problems and come together when it matters. Not only does she have to sacrifice herself at one point to rescue Ventus and hopefully find some way of saving Terra, but it’s completely hopeless. Ventus slips into a seemingly endless slumber, while Terra loses himself completely to Xehanort, becoming his vessel and, by extension, the source of conflict in the mainline games.įriendship didn’t save the day here. Even if it provided the means by which hope could be restored in the future, it still left one main character broken in the end, and that’s something you don’t see much in Kingdom Hearts. Moment 6: Re: Beast's Castle Game: Kingdom Hearts IIīacktracking in a non-Metroidvania game risks killing it completely in most cases for one reason or another. A lot of times, it’s just padding, and KH2 gives the impression that’s what the game’s second half will be like. ![]()
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